
Of course it is a fuckton of work and nobody expect it from one alone but just to point the way towards perfection.Ĭlick to expand.Nice to hear your ambition.

Remove visibility of background (eye on right side) and save as. Layer-> New Layer - (Transparent) and paste with "ctrl + v" Select -> Invert - to select the actual object and copy with "ctrl + c" >Select File Type: JPEG or PNGĪnd a small transparency tutorial in GIMP:įuzzy Select Tool - mark Background (+Threshold) add with shift and remove with ctrl gif can be used but only the first picture will be shown. has the ability to have a transparent background which is very nice! This can easily decrease size by half or even more. is best here because raster graphics have a higher compression rate than vector graphics (.png). So I would at least suggest to downgrade some to Scale Image-> reduce to whatever size or resolution you want->Voilà! Ingame they are all scaled to a maximum in height or width of 400 (whatever comes first). The pack sure grow to an impresive chunk and so did some loading times. The only important file is the one in Github by kitteh.Īlso I would like to talk about image size. The images.xml don´t have any purpose anymore. As account switching will be easier than the now long winded Google Play requirement now being force upon us.īluestacks Multi-Instance is now more important than ever before.- Found out there is no ID with harpy-highmountains-male-ride in kitteh only IDs harpy-loss/win-female/male

If you are in the habit of playing multiple accounts, it is probably best to choose to be asked every time which account you wish to sign in to when opening your Supercell game.Ĭlearly this was done to force multiple account holders to use Supercell ID rather than Google Play.

